First Fish Games

We’re First Fish Games and we design great board games and bring them to the gaming community through Kickstarter.

Latest News

Finished Manufacturing

Fulfillment is underway and some backers have received their games already. It's an exciting time for all of us and we can't wait to see what the new year has in store for us! Happy Holidays from First Fish Games!

Kickstarter Updates

Upcoming Events

Terminal City Tabletop

With the success of Get Off My Land! that was playtested at TCTC 2 years ago, we're excited to announce this year we will have a new prototype for con attendees to try! Come visit us at the proto-alley section.

Visit TCTC

Visit Our Store

Get Off My Land! is now available for sale in the First Fish Games store.

Visit the Store

Our Games

Get Off My Land!

Get Off My Land! is a game of “Close Quarter Farming” as farmers compete for limited space and resources. The game takes place over the course of one year as you start your farm from a humble farmhouse and an empty field and build it up to generate enough money to claim yourself as the most successful farmer around.

Learn More

More To Come!

With the success of Get Off My Land!, we're hard at work developing new ideas and prototypes which we're looking to bring to Kickstarter soon.

Who Are We?

First Fish Games is a Vancouver-based board game publishing company that was founded by 3 friends who wanted to bring fun and fresh new games to the board game community through Kickstarter crowdfunding. With the success of their first game, "Get Off My Land!" they're working hard to design more games to share with all of their supporters, new and old. We can't wait to see what the future holds!

Gordon Oscar

Artist by day, artist by night. Wait... what? Yes, that's right. Gord works as a matte painter in the VFX industry. After painting all day, he goes home and paints some more. Exciting right? He does all the artwork for our games.

Stephanie Kwok

Also a matte painter in the VFX industry, Steph helps out with the artwork. She grew up in a printing family and uses her graphic design skills to help put together rulebooks.

Liam Smith

Software developer by day, Liam built our web site and works on some of the other less glamorous parts of the company. He also helps with game design and playtesting.